Planning
Accreditation period for Units 1–4 from 2024
Developing a program
The VCE Media Study Design outlines the nature and sequence of learning and teaching necessary for students to demonstrate achievement of the outcomes for each unit. Teachers should use the study design and this support material to develop a program that includes appropriate learning activities to enable students to develop the knowledge and skills identified in each unit. The areas of study describe the knowledge and skills required to demonstrate a specific outcome.
Teachers should consider developing a weekly course outline for each unit. When planning the program teachers should allow equal time for each outcome in each unit, document the assessment tasks and plan a scope and sequence of learning activities that focus on the key knowledge, key skills and outcomes. They should ensure that this program outline incorporates coverage of the key knowledge and development of the key skills that will be assessed at the end of each outcome. When developing a program, teachers are advised to ensure all units in VCE Media are constructed on the basis of 50 hours of class contact time.
All aspects of VCE Media require teacher-selected texts for study, and careful consideration must be given to choose examples that address equity, access and the culture of the school community. The following advice related to each area of study should be used as an initial guide when selecting appropriate texts for students.
Unit 1
Area of Study 1: Media representations
How do we see ourselves and our world in media products?
While feature length products such as film and television series can be used for the study of representations, students benefit more from inquiring into a broad range of examples selected from a variety of media forms and genres. Advertising texts, in print and media, work well and can be sourced from a range of cultural and historic contexts. Likewise, contemporary examples from social media and other web-based products and platforms should be analysed alongside more traditional forms of media representations. News media is also a recommended topic for analysis and discussion so that students can discuss how representation is not just part of fictional media construction, but rather a fundamental aspect of all media creation. If longer media texts are selected for analysis, teachers should identify key shots, scenes or sequences to focus the discussion on how media representations are produced and received.
Area of Study 2: Media forms in production
How can we manipulate codes and conventions to create representations?
As students construct their own representations in different media forms, relevant examples from these forms should be made available for discussion.
Area of Study 3: Australian Stories
How are Australian stories structured in fictional and non-fictional media narratives?
Careful considerations must be given for this area of study. This advice is expanded on further in the Protocols published by the Victorian Aboriginal Education Association Incorporated (VAEAI) on Aboriginal and Torres Strait Islander peoples’ knowledge, culture and histories, but teachers are advised to research appropriate Australian texts from a range of media forms for this area of study. In particular, the VCE Media Study Design specifies that:
‘At least one narrative must be from an Aboriginal and / or Torres Strait Islander creator or producer.’
Therefore, teachers must consider texts that are produced or created by Aboriginal and Torres Strait Islander people in the context of the location and time in which they were produced. It involves more than just selecting a text that contains Australia’s First Nations characters. As with Area of Study 1, feature length texts can be the focus of discussion, however a range of media forms, such as music videos, advertisements and documentaries, can help students develop a broader understanding of the key knowledge points.
Unit 2
Area of Study 1: Narrative, style and genre
How do media creators develop their style?
While the focus of this area of study lends itself to longer form media products, such as feature films and television series, the discussion of narrative, style and genre crosses all media forms and so examples from narrative texts such as video games can help broaden the students’ understanding of the key knowledge.
Area of Study 2: Narratives in production
How can we use the production process to create our own media narratives?
As students develop their own media narratives, they should be guided into specific analysis of relevant media forms and genres. Teachers are encouraged to facilitate this inquiry by making available lists of appropriate texts in all forms of media and genres to aid their students in their inquiry.
Area of Study 3: Media and change
What is the impact of new media technologies on us as individuals and as a society?
With such a broad topic, careful consideration should be given to selecting case studies from a range of cultural and historic contexts. Restricting examples to specific media forms, such as news media, entertainment or communication can help focus the discussion on the way new technologies alter the way media products are produced, distributed and received. Teachers should make available a range of case studies for their students to research, discuss and evaluate.
Unit 3
Area of Study 1: Narratives and their contexts
How does the context of a narrative influence its construction and audience readings?
Only one media narrative is required for Area of Study 1. Therefore, careful consideration should be made about an appropriate text that can be used to address all the key knowledge and key skills for the outcome. The most popular narratives selected by schools are from a contemporary North American context, and while this can engage a class with the initial discussion of narrative construction, it can be hard for students in Victoria to view this context objectively, given so much of the media they consume comes from the same cultural and historic context. As such, it can work well to select a narrative from either a different context, such as a text from a global perspective, or one made for a different audience than teenagers, such as children’s animated texts. The key knowledge points related to the discussion of audience reading of media narratives relies on an inquiry into the way different audiences read meaning in the selected text, and students can benefit from the analysis of texts not aimed at their demographic.
While only one text is needed as the focus for this area of study, supplementary shorter texts can aid in the initial discussion of the way audiences from different contexts respond to media narratives when compared with those the media producers intended.
Area of Study 2: Research, development and experimentation
How are ideas, research, investigation and experimentation used in the development of media products?
As students develop their media production concepts and experiment with media production technologies, teachers should guide their inquiry into relevant media forms and narratives. In particular, students often focus on feature length texts when analysing aspects of narrative and genre, but the form of their own production has different production constraints, such as the run length and page count. It benefits their own narrative development to research not just similar genres, but also similar products to better evaluate the characteristics of their construction.
Area of Study 3: Pre-production planning
How do students refine their ideas and concepts to create media products?
As with their Media production development, in this area of study students should investigate the specific pre-production processes related to their selected media form. For example, the roles and responsibilities related to short film production are different to those found in a feature film production, the production of a select group of pages for a print production are different to those in a full publication of a magazine, or the production of a short narrative of photographic images is different to the production of a photographic coffee table book. Teachers should make examples available from a range of media forms to help guide students’ research and planning.
Unit 4
Area of Study 1: Media production
How do students realise their intention through their media productions?
Students should continue to refer to relevant media products and texts in production and post-production of their own product. They should research the way audience feedback is collected in specific media forms to help them refine their own productions. Teachers should guide their students in this inquiry to ensure they refer to processes of production and refinement relevant to their selected media form.
Area of Study 2: Agency and control in media
Who holds the power and influence – the media or audiences?
To address all the key knowledge points of this area of study, teachers must research and make available specific case studies for the purpose of discussion and evaluation. While global media products can be used as examples for many aspects of this area of study, Australian produced and distributed media products or platforms should be used to explain and discuss the regulation of media and audiences in Australia. Teachers must also select specific case studies in which the media can be said to have influenced audiences, and others in which the audience can be said to hold agency. These examples should also link to contemporary evidence, arguments and ideas that explain these effects, and teachers should make available a range of such information and case studies for discussion and evaluation.
Aboriginal and Torres Strait Islander knowledge, cultures and histories
Teachers are encouraged to include Aboriginal and Torres Strait Islander knowledge and perspectives in all aspects of their design and delivery of teaching and learning programs related to VCE Media. The Study specifications (page 15 in the VCE Media Study Design) provide specific information about Aboriginal and Torres Strait Islander knowledge, cultures and histories. Unit 1, Area of Study 3: Australian Stories, includes content related to Aboriginal and Torres Strait Islander narratives:
The voices and perspectives of Aboriginal and Torres Strait Islander creators and producers are an important element to the Australian media landscape. Through engagement with Aboriginal and Torres Strait Islander creators and texts, students develop respect for and recognition of the world’s oldest continuous living culture and understand the significant contribution of Australia’s First Peoples to the Australian media landscape, through both contemporary and historical media narratives and voices.
Students study a range of narratives in two or more media forms, exploring the context and features of their construction and how they are consumed and read by audiences. Narratives selected for study must be by Australian media creators and producers with primarily Australian content. At least one narrative must be from an Aboriginal and / or Torres Strait Islander creator or producer.
VAEAI – Victorian Aboriginal Education Association Inc. is the peak Koorie community organisation for education and training in Victoria. VAEAI has produced the Protocols for Koorie Education in Victorian schools to support teachers and students when learning about local, regional, state, national and international Indigenous perspectives.
The VCAA has prepared on-demand video recordings for VCE teachers and leaders as part of the Aboriginal and Torres Strait Islander Perspectives in the VCE webinar program held in 2023 which was presented with the Victorian Aboriginal Education Association Inc. (VAEAI) and the Department of Education (DE) Koorie Outcomes Division.
Further resources are published by the Victorian Department of Education for teaching and learning using Aboriginal and Torres Strait Islander perspectives. The Framework for Embedding Koorie Cultures, Histories and Perspectives in Victorian Schools can also help guide teacher planning for their VCE Media courses.
Teachers are also encouraged to refer to resources such as the United Nations Declaration on the Rights of Indigenous Peoples when developing coursework for Unit 1, Area of Study 3.
‘Recognizing the urgent need to respect and promote the inherent rights of Indigenous peoples which derive from their political, economic and social structures and from their cultures, spiritual traditions, histories and philosophies.
United Nations Declaration on the Rights of Indigenous Peoples (2007)
The VAEAI also provides professional learning and resources for teachers to undertake when considering how they may best include Aboriginal and Torres Strait Islander perspectives in teaching, including Cultural Understanding and Safety Training (CUST). The Koorie Heritage Trust Victoria also offers training in Cultural Education for schools.
Burraga Foundation, an Aboriginal owned and led not-for-profit organisation committed to supporting local connections and positive partnerships through technology has the Storyline Project.
The Storylines platform provides local community members, schools, organisations and the broader community with a culturally safe environment in which to share and celebrate Aboriginal, non-secret, non-sacred stories of history, culture and achievement.
Welcome | Storylines
Other specific resources associated with media that provide additional information and resources on Aboriginal and Torres Strait Islander knowledge, histories and cultures can be found through the following links:
Information and protocols
First Nations Media Australia policy
First Nations Media Australia Legal resources and guides
Australian Council for the Arts Protocols for using First Nations Cultural and Intellectual Property in the Arts
SBS National Indigenous Television (NITV): Indigenous cultural protocols
Australian Broadcasting Commission (ABC): Cultural considerations for delivering ‘back to nature resources’
Victorian Curriculum and Assessment Authority (VCAA): Koorie Cross-Curricular Protocols for Victorian Government Schools
Teaching resources
Screen Australia: Indigenous Productions
Screen Australia: The Black List
Australian Centre for the Moving Image (ACMI): First Nation Stories
National Film and Sound Archive Australia: First Nation Portraits
National Film and Sound Archive Australia: First Nation filmmakers
National Film and Sound Archive Australia: A Short History of Indigenous Filmmaking
Concrete Playground: Twenty Exceptional Films by Indigenous Australian Filmmakers That You Can Stream Right Now
AusFilm: First Nations Spotlight: Crew and above the line.
Australian Teachers of Media: Education Shop
Inquiry learning in VCE Media
Each of the four units of VCE Media have guiding inquiry questions. These will assist students to develop their understanding of the practical and theoretical aspects of each area of study. When planning the teaching of a VCE Media program, it is a good idea to consider how the key inquiry question for each area of study will be addressed in both the formative and summative tasks of the outcome.
Unit 1: Media forms, representations and Australian stories | ||
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Area of Study 1 | Area of Study 2 | Area of Study 3 |
Media representationsKey question Focus Suggested assessment | Media forms in productionKey question Focus Suggested assessment | Australian StoriesKey question Focus Suggested assessment |
Unit 2: Narrative across media forms | ||
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Area of Study 1 | Area of Study 2 | Area of Study 3 |
Narrative, style and genreKey question Focus Suggested assessment | Narratives in productionKey question Focus Suggested assessment | Media and changeKey question Focus Suggested assessment |
Unit 3: Media narratives, contexts and pre-production | ||
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Area of Study 1 | Area of Study 2 | Area of Study 3 |
Narratives and their contextsKey question Focus School-assessed Coursework | Research, development and experimentationKey question Focus School-assessed Task | Pre-production planningKey question Focus School-assessed Task |
Unit 4: Media production; agency and control in and of the media | |
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Area of Study 1 | Area of Study 2 |
Media productionKey question Focus School-assessed Task | Agency and control in mediaKey question Focus School-assessed Coursework |
Suggested timeline for teaching Units 1–4
When designing a timeline, teachers should take into consideration the frequency and length of classes, their cohort, access to teaching spaces and materials, and excursions to exhibition spaces. The recommended time allocation for the delivery of each unit of study is 50 hours. Teachers may choose to deliver outcomes within each unit sequentially or in parallel, where possible, depending on the school calendar. Below is a suggested approach to delivering the outcomes; however, this needs to be considered alongside the individual school calendar and the administrative dates supplied annually by the VCAA. Refer to the VCE Administrative Handbook for further information or speak to your school’s VCE VASS coordinator.
Unit 1: Media forms, representations and Australian stories
Week | Area of Study 1: Media representations | Area of Study 2: Media forms in production | Area of Study 3: Australian stories |
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How do we see ourselves and our world in media products? | How can we manipulate codes and conventions to create representations? | How are Australian stories structured in fictional and non-fictional media narratives? | |
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Unit 2: Narrative across media forms
Week | Area of Study 1: Narrative, style and genre | Area of Study 2: Narratives in production | Area of Study 3: Media and change |
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How do media creators develop their style? | How can we use the production process to create our own media narratives? | What is the impact of new media technologies on us as individuals and as a society? | |
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Unit 3: Media narratives, contexts and pre-production
Week | Area of Study 1: Narratives and their contexts | Area of Study 2: Research, development and experimentation | Area of Study 3: Pre-production planning |
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Term 1 | How does the context of a narrative influence its construction and audience readings? | How are ideas, research, investigation and experimentation used in the development of media products? | How do students refine their ideas and concepts to create media products? |
1 | Outcome 1 introduction
| Advise students that Outcome 2 requires them to complete the development stage of the media production process:
Share with the class:
Students are introduced to the format of their development and pre-production documentation. This could be a digital record such as a slide or website, or paper-based. | |
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| Outcome 3: Pre-production planning Students begin their media production plan in an appropriate format. Detailed examples are provided in the Teaching and Learning support materials. | |
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Term 2 3 | Students complete Part B of the School-assessed Coursework task. |
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Transition from Unit 3 to Unit 4 |
Unit 4: Media production; agency and control in and of the media
Week | Area of Study 1: Media production | Area of Study 2: Agency and control in the media | |
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Term 3 | How do students realise their intention through their media productions? | Who holds the power and influence – the media or audiences? | |
1 | Students begin production on the School-assessed Task, Unit 4, Area of Study 1.
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It is important to supply the format of and the criteria for assessment of the School-assessed Coursework task to students at the start of Unit 4, Area of Study 2. Detailed examples and case studies are provided in the Teaching and Learning support materials.
These posters could be completed digitally or, as an alternative way of categorising their research, they could be grouped into media forms instead of the production stages. That is, a particular media product (for example, video games) could be the topic of a poster that charts the way older examples where produced, distributed and consumed in comparison with contemporary examples of the medium. | |
Term 3 2 |
| Students complete their group posters and display or present them to the class.
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Term 3 3 | Meet individually with students and authenticate production work on the School-assessed Task. |
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Term 3 4 |
| Teacher presents a new case study or expands on the one already under analysis to explain how media is used by globalised media institutions, governments, and individuals.
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Term 3 5 |
| Using one of the analysed case studies, expand on the evaluation of evidence that is used to support claims of audience influence.
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Term 3 6 |
| Students begin their School-assessed Coursework Unit 4 Part A A written report on a selected case study
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Term 3 7 | Students meet with teachers to review their progress on the School-assessed Task and for authentication.
| Select a new case study of an example of a media product produced or at least distributed to an Australian audience. These can be fictional media texts, such as children’s television shows, or another example of advertising. Explain how regulation of media functions in Australia, using the case study as an example.
It is important for teachers to have researched the examples given to the class, sourcing relevant evidence related to the listed regulation organisations and legislation. | |
Term 3 8 |
| Building on the case studies presented already, discuss the issues and challenges relating to regulation and control of the media. This does not have to stay limited to an Australian context, however it can work well to expand on the examples of Australian media regulation for this key skill.
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Term 3 9 | Students submit their product and production journal for the School-assessed Task, Unit 4, Outcome 1. |
Student workbooks for Unit 4, Outcome 2 are checked by the teacher for authentication. | |
Term 3 10 | Screen and present students’ productions to the school community. | Students sit the Unit 4, Outcome 2 School-assessed coursework task. The student’s performance on the outcome is assessed using one or more of the following:
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Critical and Creative thinking
Creative and Critical Thinking are interrelated processes that underpin media creation. Creative and critical thinking processes can be structured through learning approaches governed by three strands: Questions and possibilities, Reasoning and Meta-Cognition. These strands are linked to the Victorian Curriculum Critical and Creative Thinking capability.
Questions and possibilities
Questions and questioning play a role in enabling learning and learning dispositions in inquiry learning. Questions and possibilities develop imaginative as well as intuitive capacity as well as formulating a curious and speculative disposition. Using questioning, students respond to media products and narrative texts, propose new concepts and develop plans for their own media productions. Questions can prompt, redirect, reinforce and challenge existing knowledge, interpretations, opinions and values. Questions enable students to elaborate and extend on ideas and challenge existing ideas based on reasoning.
Reasoning
Using reasoning, students construct and evaluate ideas, viewpoints and opinions that are new and unfamiliar. Reasoning underpins how students gather, consider and evaluate data, evidence and propositions to form conclusions.
Meta-cognition
Students identify, describe, understand, practise, develop and manage their own learning processes.
The interrelationship of Creative Thinking and Critical Thinking determines how aspects of one can be used with the other. For example, Critical Thinking is used to establish and apply criteria to critically evaluate media production processes or media products that are generated in Creative Thinking. Creative Thinking is applied to generate new criteria to evaluate propositions in Critical Thinking in innovative and productive ways.
In Media production, creative and critical thinking can be used to structure the ways in which students engage with media creators and their products. Thinking processes assist students to formulate responses in making and analysing media products. Students can connect information when thinking about media producers and their products and how these texts communicate meaning and messages. Creative and critical thinking can be used in the media production process when students develop concepts, analyse existing texts, and select and apply media technologies, processes and conventions to develop their media literacy and communicate their intentions in media products.
Creative and critical thinking involves drawing on knowledge and beliefs to reflect and evaluate practical actions, decisions and judgments. Students can use creative and critical thinking when making valued judgments in their media production by deciding how to apply codes and conventions to represent ideas, issues and opinions. Students engage in creative and critical thinking when they seek feedback and reflect on ideas, concepts and media language to communicate meaning in media products.
Creative and critical thinking processes can be scaffolded into learning activities using the following characteristics. These characteristics are defined in the Australian Curriculum Critical and Creative Thinking capability.
Inquiring – identifying, exploring and organising information and ideas
Students pose questions and identify and clarify information and ideas. They organise and process information. They use questioning to investigate and analyse ideas and issues, and collect, compare and evaluate information from a range of sources.
Generating – ideas, possibilities and actions
Students create ideas and actions, considering and expanding on known actions and ideas. They imagine possibilities and connect ideas through considering alternatives, seeking solutions and putting ideas into action. They explore situations and generate alternatives to guide actions. They experiment with and assess options and actions when seeking solutions.
Analysing, synthesising and evaluating – reasoning and procedures
Students identify, consider and assess the logic and reasoning behind their choices. They differentiate the components of decisions made and actions taken and assess ideas, methods and outcomes against criteria that they or others develop.
Reflecting – thinking and processes
Students think about thinking (meta-cognition) and reflect on actions and process. They transfer knowledge into new contexts to create alternatives and open up possibilities. They apply knowledge gained in one context to clarify another.
Creative and Critical Thinking in the Media Production process
Learning approaches using Creative and Critical Thinking can be applied across Units 1 to 4 in each area of study. The table below recommends learning approaches associated with each form of research-based Media production and analysis. Learning activities and guiding questions apply Creative and Critical thinking processes. The table also aligns approaches to Creative and Critical thinking with the components of the Creative Practice.
Media Production process | Critical and Creative Thinking |
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Development Development involves exploring the ideas, intentions, narrative and audience of a production. In this stage, media practitioners may research other media products, analysing codes and conventions, narrative, genre or style and may consider the societal context of a product. Media practitioners may investigate equipment, materials and technologies in a range of media forms relevant to their audience and intention. They may perform experiments using materials, equipment and technologies to develop their skills. |
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Pre-production Pre-production planning considers the concept, audience, intention, narrative and context of a media product. Pre-production involves planning a narrative, including how it will engage, be consumed and read by an audience. Media codes and conventions, genre and style, are considered in the construction of the narrative. Documentation and planning may take visual and written forms, such as production notes or storyboards. Media practitioners may undertake technical tests and experiments prior to production, reflecting on their success or failure. Equipment, technologies and materials to be used in the production are documented. Media practitioners plan how the product will be distributed to an audience and the context in which it will be consumed. |
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Production Production is when a product is captured or recorded. Production may be a collaborative process involving a number of people with specific roles or it may be an individual process. Reflection and evaluation of the production can occur through written documentation, oral feedback and / or visual feedback. |
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Post-production The production is refined and resolved considering the intention, audience and planned narrative. Codes and conventions are used to resolve ideas and engage audiences. Specific equipment and technologies are used in editing. Feedback is sought and the creator and participant will reflect upon the product and its relationship to the specified audience and intent. |
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Distribution The product is delivered to the specified audience in a planned context and location. At this point the creator and / or participants will seek feedback for future productions based on audience response and personal reflection. |
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Documenting the Media production process
Many aspects of Media Units 1–4 require students to document the stages of the media production process in journal or folio. There is no stipulation on the size and form of the journal, but it is recommended that digital formats be considered due to the multimodal nature of the research and products the students are required to complete.
A single media production journal can be used to document each stage of the media production process; however, these stages can be separated into their own documentation.
Development stage
Students research existing media products, and document concept development and experiments with media technologies. At this stage students could document the following in their journal:
- the planning and experimentation of media technologies and processes
- the use of codes and conventions to engage audiences in the media products of others and how they plan to use these in their own production.
- They can also:
- identify genre and stylistic conventions in media narratives
- research the ways audiences are emotionally and cognitively engaged in a range of texts produced in different periods of time.
Pre-production stage
In the pre-production stage students write concept overview of their planned production, discuss narrative intentions, and stylistic and genre conventions. They record the investigation of the media forms they will use and the appropriate technologies used by creators and producers.
Students will also refine their ideas by:
- devising timelines and schedules for their planned productions
- identifying roles and responsibilities involved in their planned production
- documenting records such as copyright use and talent release forms.
Production stage
Students use their journal to document and reflect on the work carried out in the production stage.
They reflect on their planned timelines and annotate changes made due to production constraints. They annotate any changes made to their planned products and reflect on how they alter their narrative and audience intentions.
Post-production stage
Students include the documentation of the refinement of their media products, including how they used media post-production technologies to manipulate relevant codes and conventions.
They also reflect on feedback from audiences on their developing work.
Distribution stage
Students record audience feedback to evaluate their media products considering their initial intentions.
Media production journal
Some approaches to presenting information and evidence of media production can include:
- annotation
- visual material
- audio recordings
- production schedules and calendars
- written planning documents such as scripts, narrative treatments, character biographies, interview questions
- visual planning documents such as storyboards, composition plans, page layouts and designs, character sketches and concept art
- scanned documents, photographic records or screenshots of student production and postproduction work
- transcripts of communication between cast, crew or copyright holders
- a copy of the School-assessed Task Authentication Record Form
- citation of sources
- audience feedback compiled as notes, or in statistical summations such as survey statistics
- notes from class interactions and discussions.
Students should research how media producers document their productions and ask the following questions when planning their own media production journals:
- What format will best suit the media form and approaches to media production?
- In what ways do media producers collect and organise their ideas?
- Which strategies effectively maintain the documentation of media productions?
- What strategies can be used to organise the media production journal? For example, using headings, image citation, legible handwriting, clear presentation.
Ideas to support documentation and annotation in the Media production journal
The table below lists some of the key terms that students can identify for annotation in the Media production journal. Some of the terms are listed in the Study specifications on pages 12–14 of the VCE Media Study Design.
Study design reference | Guiding statements and questions |
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Media literacy and language |
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Media codes |
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Media conventions |
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Audience |
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Style and genre |
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Media forms and technologies | Research and document the media technologies and production process used to produce each of the media forms listed in Unit 3, Area of Study 3.
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Media production process | Development
Pre-production
Production
Post-production
Distribution
Different media forms have specific workflows. Some, such as film making or audio production, have linear stages with sequential roles, responsibilities and associated technologies; but others, such as game design, have non-linear workflows with adaptive roles and responsibilities. Likewise, there are common written and visual planning documents for traditional media forms like fictional film production that include aspects such as scripts, storyboards and shot lists organised into shooting schedules. However, there is no specified list for each media form and students must research and create those they identify as necessary for a successful production. Some common written and visual documentation types are provided for each media form as an initial guide for further inquiry.
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Feedback | These are some examples of feedback questions students can ask audiences to respond to in regard to their media products:
As students refine their own media products, it is crucial that they seek out, document and reflect on the way audiences engage and read their work. This feedback can occur at all stages of the media production process and should begin with guided questions that encourage critique and feedback from small groups within the class. As students progress into Units 3 and 4, they should seek more detailed feedback on their experiments, concepts and productions from selected groups or individuals representative of their intended audiences. This feedback can take the form of survey questionnaires, or more targeted written responses to specified questions. The effectiveness of this feedback to help students refine their media productions is dependent on the quality and specificity of the questions they ask. |
Documenting analytical terms in VCE Media
Analytical terms | Guiding statements |
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Narrative | VCE Media requires students to both study and create their own narrative media products. As such, it is imperative that they research all aspects of narrative construction in the media forms and genres they intend to work in. Common narrative conventions such as character development, structuring of time, setting, point of view, and resolution should be researched and experimented with. Students should be given ample opportunity to explore their own story development in written and visual forms, seeking feedback from peers and other audiences about the way they are constructing their own narratives. They should research and document examples of the stories that have engaged them, reflecting on how they were emotionally or cognitively effected by specific narrative conventions. Researching feature length narrative texts is good, but equal time must be given to texts of the form and length they will be working in, such as previous years’ Top Screen showcases or other short film festivals. Research and visually represent the events in a media narrative text.
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Context | Researching, discussing, analysing and evaluating the contexts of media products reveals the explicit and implicit meanings, views and values of the media creators who made them. Media texts engage in ideological discourse when they explicitly or implicitly encode social, cultural, economic, political or historical events or concepts into their narratives. Students of VCE Media research all aspects of such discourse, building on their analysis of representations to evaluate the complex meanings different audiences read in media texts, including how the contexts in which audiences receive and engage with media texts effects their response to them. When producing their own media texts, students should also demonstrate an understanding of how their contexts help to shape their work.
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Representations | Representations rely on a shared understanding of media forms, codes and conventions and the processes of selection, omission and construction. Everything we see, hear, read or interact with in media products are representations of some aspect of reality. The skill in identifying, discussing and evaluating representations is a foundational aspect of media literacy and underpins all further discourse on matters of context, agency and control. Students learn to analyse the processes of selection and omission a media producer uses to construct representations, as well as the application of codes and conventions that embed their views and values into the representations they create. Students also investigate and apply media technologies to generate their own representations in selected media forms.
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Agency and control | The media is used by corporations, governments and individuals in complex ways. As new media technologies alter the way media products are produced and distributed, new arguments and theories are needed to explain the changing relationship between media and audiences. Agency refers to the capacity individuals and communities have to engage with, respond to and create their own media products. Control refers to the institutions and corporations who own the means of media production and regulate media distribution. Students can begin their inquiry by answering the following questions for the stages of the media production process.
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Employability Skills
The VCE Media study provides students with the opportunity to engage in a range of learning activities. In addition to demonstrating their understanding and mastery of the content and skills specific to the study, students may also develop employability skills through their learning activities.
The nationally agreed employability skills* are: Communication; Planning and organising; Teamwork; Problem solving; Self-management; Initiative and enterprise; Technology; and Learning.
Assessment task | Employability skills selected facets |
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In a video essay, analyse the construction of media narratives; discuss audience engagement, consumption and reading of narratives; and analyse the relationship between narratives and the contexts in which they are produced. | Communication: Reading independently; speaking clearly and directly, writing to the needs of the audience Planning and organisation: Managing time and priorities setting – timelines, coordinating tasks for self and with others; establishing clear project goals and deliverables: planning the use of resources including time management; collecting, analysing and organising information. Teamwork: Collaborating on production tasks, sharing work for feedback, giving feedback to others. Problem Solving: Refining complex workflows, reflecting on and responding to feedback. Self-management: Organising work schedules for complex tasks. Technology: Exploring and developing skill in media production technologies and processes. Learning: Managing own learning |
Use evidence, arguments and ideas to discuss audience agency, media influence, media regulation and ethical and legal issues in the media | Communication: Reading independently; speaking clearly and directly: writing to the needs of the audience. Planning and organisation: Managing time and priorities – collecting, analysing and organising information. Problem Solving: Evaluating evidence related to contemporary media products and claims of their influence on audiences. Self-management: Working to deadlines and balancing theoretical work with production timelines. Technology: Exploring contemporary media technologies and their effect on audiences. Learning: Inquiring into legal and ethical issues related to media. |
Research, investigate and examine in short answer or extended responses. | Communication: Reading independently; speaking clearly and directly: writing to the needs of the audience Planning and organisation: Managing time and priorities – collecting, analysing and organising information. Problem Solving: Applying understanding to novel problems, examples or case studies. Self-management: Organising work schedules for complex tasks. Technology: Using word processing software and copy-editing tools. Learning: Managing own learning |
Research and document aspects of a media form, codes, narrative conventions, style, genre, story and plot to inform the plan for a media production. | Problem solving: Developing original concepts, innovative solutions; and practical solutions. Researching production processes of specific media forms. Applying a range of strategies to problem solving Communication: Documenting and clarifying intentions for specified audiences. Learning: Managing own learning; being open to new ideas and techniques; being prepared to invest time and effort in learning new skills. Initiative and enterprise: Adapting to new situations; developing a strategic, creative, long-term vision; being creative; identifying opportunities not obvious to others; translating ideas into action; generating a range of options; initiating innovative solutions and experiments with specified media technologies and processes. Planning and organisation: Managing time and priorities – setting timelines, coordinating tasks for self and with others; being resourceful; taking initiative and making decisions; planning the use of resources including time management. Responding to production constraints of media technologies. Teamwork: Collaborating on production tasks, sharing work for feedback, giving feedback to others. Self-management: Having a personal vision and goals; evaluating and monitoring own performance; having knowledge and confidence in own ideas and visions; articulating own ideas and visions; taking responsibility. Technology: Exploring and developing skill in media production technologies and processes. |
Develop and document a pre-production plan demonstrating the student’s concepts and intentions in a selected media form for a specified audience. | Problem solving: Developing pre-production plans for media narratives in specific media forms. Adapting to production and technology constraints to plan media production schedules. Communication: Documenting and clarifying intentions for specified audiences and the roles and responsibilities of collaborators. Managing the production of media narratives, coordinating various roles and responsibilities. Learning: Managing own learning; being open to new ideas and techniques; being prepared to invest time and effort in learning new skills. Investigating production workflows of specified media forms. Initiative and enterprise: Adapting to new situations; developing a strategic, creative, long-term vision; being creative; identifying opportunities not obvious to others; translating ideas into action; generating a range of options; initiating innovative solutions and experiments with specified media technologies and processes. Planning and organisation: Managing time and priorities – setting timelines, coordinating tasks for self and with others; being resourceful; taking initiative and making decisions; planning the use of resources including time management. Responding to production constraints of media technologies. Clarifying planned media narrative productions and their workflow. Generating timelines and schedules to coordinate cast, crew and collaborators. Teamwork: Collaborating on production tasks, sharing work for feedback, giving feedback to others. Managing teams of collaborators on complex productions. Self-management: Having a personal vision and goals; evaluating and monitoring own performance; having knowledge and confidence in own ideas and visions; articulating own ideas and visions; taking responsibility. Technology: Planning for the use of media technologies and processes. |
Evaluation and Reflection of Media production. | Problem solving: Developing creative, innovative solutions; developing practical solutions; showing independence and initiative in identifying problems and solving them; applying a range of strategies to problem solving. Learning: Managing own learning; being open to new ideas and techniques; being prepared to invest time and effort in learning new skills. Investigating processes of feedback to evaluate media productions. Self-management: Having a personal vision and goals; evaluating and monitoring own performance; having knowledge and confidence in own ideas and visions; articulating own ideas and visions; taking responsibility. Initiative and enterprise: Adapting to new situations; developing a strategic, creative, long-term vision; being creative; identifying opportunities not obvious to others; translating ideas into action; generating a range of options; initiating innovative solutions, seeking out feedback from relevant audiences. Planning and organisation: Managing time and priorities – setting timelines, coordinating tasks for self and with others; being resourceful; taking initiative and making decisions; planning the use of resources including time management. Technology: investigating and applying relevant media technologies for feedback and reflection. |
*The employability skills are derived from the Employability Skills Framework (Employability Skills for the Future, 2002), developed by the Australian Chamber of Commerce and Industry and the Business Council of Australia, and published by the (former) Commonwealth Department of Education, Science and Training.
Implementation videos
VCE Media (2024-2028) implementation videos
Online video presentations which provide teachers with information about the new VCE Media Study Design for implementation in 2024.
2025 Frequently Asked Questions
A set of frequently asked questions for the VCE Media Study Design Units 1-4 from 2024.